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Nat Bishop
Nat Bishop
Software Engineer and VFX Artist
Los Angeles, United States

Summary

Technical specialist with a focus on creating simulations, procedural workflows, and 3D pipeline optimization. Passionate about integrating technical and creative approaches to solve complex problems in robotics and simulation.

Skills

Software EngineeringProcedural WorkflowsTechnical ArtVFXSimulation

Software proficiency

Nuke
Nuke
Unreal Engine
Unreal Engine
Houdini
Houdini
Mush3D
Mush3D
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Maya
Maya
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter